Infernal Knight

(image)

Tales are told of the mightiest warriors and generals, who, cursed with hate and stung by betrayal, have experimented with demonic magic and returned back to this world as Death Knights. Wielding the same weapons as in life, they command both fire and the Undead in their quest for revenge.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)

Information

Advances from: Death Knight, Death Knight
Advances to:
Cost: 60
HP: 76
Moves: 5
XP: =110
Level: 4
Alignment: chaotic
Id: Infernal Knight
Abilities: leadership, submerge

Attacks (damage × count)

(image)battle axe
melee
12 × 4
blade
(image)fireball
ranged
11 × 4
fire
magical

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire40%
(icon) cold60% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 26 02:22:12 2019.