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Shamanistic Adept

(image)

If the Dark Blood Tribe is known for something, it’s their shamanistic magic. Those saurians who choose to learn it are usually frail of body and unfit to do battle physically. However, their control of water magicks is invaluable in battle, both to heal their allies, and to hurl balls of ice at their foes.

Special Notes: This unit is capable of basic healing. This unit has magical attacks, which always have a high chance of hitting an opponent.

Information

Advances from:
Advances to: Clan Leader Corrupted Shaman
Cost: 17
HP: 27
Movement: 6
XP: 45
Level: 1
Alignment: neutral
IDEoMa_Shamanistic_Adept
Abilities: heals +4

Attacks (damage - count)

(image)claws
melee
3 - 2
blade
(image)iceball
ranged
5 - 4
cold
magical

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Hills160%
(icon) Mountains260%
(icon) Mushroom Grove160%
(icon) Sand150%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable-0%
(icon) Village150%