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Wesnoth Units database

Great Hunter

(image)

Great Hunter can slow enemies by throwing nets.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

Information

Advances from: Dark Hunter
Advances to:
Cost: 34
HP: 40
Movement: 6
XP: 100
Level: 2
Alignment: chaotic
IDEoMa_Great_Hunter
Abilities:

Attacks (damage - count)

(image)knives
melee
7 - 3
blade
backstab
(image)knives
ranged
8 - 2
pierce
poison
(image)net
ranged
3 - 2
impact
slows

Resistances

(icon) blade-20% (icon) pierce-20%
(icon) impact10% (icon) fire-10%
(icon) cold30% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave160%
(icon) Coastal Reef-0%
(icon) Deep Water-0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Hills170%
(icon) Mountains270%
(icon) Mushroom Grove170%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village170%