Black Mage
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Black Magi know the art of black magic well, and use it as effectively as Dark Wizards.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | Subversive Mage |
Advances to: | Void Mage Shadowmage |
Cost: | 30 |
HP: | 44 |
Movement: | 5 |
XP: | 70 |
Level: | 2 |
Alignment: | chaotic |
ID | EoMa_Black_Mage |
Abilities: |
Attacks (damage - count)
![]() | staff melee | 8 - 2 impact | |
![]() | missile ranged | 10 - 3 cold | magical |
![]() | ensnare ranged | 5 - 3 impact | slows |
Resistances
![]() |
blade | -30% | ![]() |
pierce | -20% | |
---|---|---|---|---|---|---|
![]() |
impact | -20% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
![]() |
Cave | 2 | 50% |
![]() |
Coastal Reef | 2 | 50% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 60% |
![]() |
Forest | 2 | 70% |
![]() |
Frozen | 2 | 40% |
![]() |
Hills | 2 | 70% |
![]() |
Mountains | 3 | 70% |
![]() |
Mushroom Grove | 2 | 70% |
![]() |
Sand | 2 | 40% |
![]() |
Shallow Water | 2 | 40% |
![]() |
Swamp | 2 | 40% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 70% |