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Mastermage

(image)

Mastermage knows all kinds of magic, so he can perform a lot of different attacks. When Mastermage is under attack, he creates an energy shield, which absorbs damage.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

Information

Advances from: Sorcerer
Advances to: Master of Elements Guru
Cost: 55
HP: 56
Movement: 5
XP: 100
Level: 3
Alignment: neutral
IDEoMa_Mastermage
Abilities:

Attacks (damage - count)

(image)light touch
melee
9 - 2
impact
magical
(image)icicles
ranged
3 - 10
cold
magical
(image)fireball
ranged
11 - 4
fire
magical
(image)lightning
ranged
28 - 1
arcane
magical

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire20%
(icon) cold20% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%