Dark Witch
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Experienced in battle witch becomes shadow witch. Now she is more dangerous and she can perform ranged attack 5 times.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. During battle, this unit can drain life from victims to renew its own health.
Information
Advances from: | Witch |
Advances to: | Matriarch of Darkness Cold Matriarch Matriarch of Emptiness |
Cost: | 45 |
HP: | 38 |
Movement: | 5 |
XP: | 100 |
Level: | 2 |
Alignment: | chaotic |
ID | EoMa_Dark_Witch |
Abilities: |
Attacks (damage - count)
![]() | spear melee | 10 - 2 pierce | |
![]() | witch-fire ranged | 4 - 6 fire | magical drains |
![]() | curse ranged | 10 - 1 cold | poison slows |
Resistances
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blade | 10% | ![]() |
pierce | 20% | |
---|---|---|---|---|---|---|
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impact | 20% | ![]() |
fire | 0% | |
![]() |
cold | 20% | ![]() |
arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 1 | 50% |
![]() |
Coastal Reef | - | 0% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 2 | 20% |
![]() |
Hills | 1 | 60% |
![]() |
Mountains | 2 | 60% |
![]() |
Mushroom Grove | 1 | 60% |
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Sand | 2 | 30% |
![]() |
Shallow Water | 2 | 20% |
![]() |
Swamp | 2 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 50% |