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Wesnoth Units database

Mechanic

(image)

These dwarves are recruited for their uncanny knack for engineering. If their robotic creations are at the head of an offense, then the mechanics form the backbone, repairing oil leaks, replacing broken fuel tanks, and keeping the front line running in clockwork fashion. Even if beset by opposition they hold their own, employing their vast arsenal of tools to hold enemies at bay until their better armored brethren come to their rescue.

Information

Advances from:
Advances to: Technician
Cost: 16
HP: 35
Movement: 4
XP: 50
Level: 1
Alignment: neutral
IDEoMa_Mechanic
Abilities: repairs +5

Attacks (damage - count)

(image)saw
melee
5 - 3
blade
(image)key
melee
5 - 2
impact
(image)screwdriver
melee
4 - 3
pierce
(image)grenade
ranged
30 - 1
fire

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire10%
(icon) cold10% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Hills160%
(icon) Mountains160%
(icon) Mushroom Grove140%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village150%