Mage of Fire
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Elementalists who choose the path of Fire become quite powerful, and quickly, but are rather slow, for their Art takes a toll on their bodies.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | Elementalist |
Advances to: | Master of Fire |
Cost: | 28 |
HP: | 40 |
Movement: | 5 |
XP: | 85 |
Level: | 2 |
Alignment: | neutral |
ID | EoMa_Mage_of_Fire |
Abilities: |
Attacks (damage - count)
![]() | fire blast melee | 8 - 2 fire | |
![]() | flames ranged | 4 - 6 fire | magical |
![]() | fireball ranged | 7 - 4 fire | magical |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 10% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |