Cyclops Breaker

Cumbersome and lacking fine intellect, the Cyclops race had been driven near to extinction before becoming a part of the barbarian horde. Two centuries later and these lumbering beasts have flourished, growing in both strength and number. Some say that it was a strange magic which bound the cyclopes to their new allegiance and is perhaps a reason for their increased power. One thing about these beasts is a certainty: when facing one in combat it is best not to get hit.
Information
Advances from: | Cyclops |
Advances to: | |
Cost: | 30 |
HP: | 50 |
Movement: | 5 |
XP: | 100 |
Level: | 2 |
Alignment: | neutral |
ID | EoMa_Cyclops_Breaker |
Abilities: |
Attacks (damage - count)
![]() | fist melee | 6 - 3 impact | growing fury double attack |
Resistances
![]() |
blade | 20% | ![]() |
pierce | 20% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 40% |
![]() |
Cave | 1 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 30% |
![]() |
Forest | 2 | 40% |
![]() |
Frozen | 2 | 20% |
![]() |
Hills | 1 | 50% |
![]() |
Mountains | 2 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 2 | 20% |
![]() |
Swamp | 2 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 40% |