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Cyclops Breaker

(image)

Cumbersome and lacking fine intellect, the Cyclops race had been driven near to extinction before becoming a part of the barbarian horde. Two centuries later and these lumbering beasts have flourished, growing in both strength and number. Some say that it was a strange magic which bound the cyclopes to their new allegiance and is perhaps a reason for their increased power. One thing about these beasts is a certainty: when facing one in combat it is best not to get hit.

Information

Advances from: Cyclops
Advances to:
Cost: 30
HP: 50
Movement: 5
XP: 100
Level: 2
Alignment: neutral
IDEoMa_Cyclops_Breaker
Abilities:

Attacks (damage - count)

(image)fist
melee
6 - 3
impact
growing fury
double attack

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen220%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable-0%
(icon) Village140%