Rabid Sabre Tooth
Of course, no Ice Age campaign would be complete without a badass saber-tooth. This particular cat contracted rabies recently, and is highly contagious. It goes crazy at the sight of fresh meat. All would do well to steer clear of this ferocious beast.
Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit gains 1 hitpoint added to its maximum whenever it kills a living unit. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.
Information
Advances from: | Saber Tooth Kitty |
Advances to: | |
Cost: | 27 |
HP: | 52 |
Movement: | 8 |
XP: | 150 |
Level: | 2 |
Alignment: | neutral |
ID | Rabid_Sabre |
Abilities: | skirmisher, feeding |
Attacks (damage - count)
bite melee | 8 - 4 blade | poison awen |
Resistances
blade | 10% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | 0% | |||
cold | 50% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 40% | |
Deep Water | 5 | 30% | |
Flat | 1 | 30% | |
Forest | 2 | 40% | |
Frozen | 1 | 40% | |
Hills | 2 | 40% | |
Mountains | 3 | 50% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 40% | |
Shallow Water | 3 | 30% | |
Swamp | 3 | 40% | |
Unwalkable | 100 | 0% | |
Village | 1 | 40% |