Big Bird
Elephant birds run fast, and have a powerful kick. In spite of their bright colors, they can move unseen through trees. These ones are very big.
Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.
Information
Advances from: | Elephant Bird |
Advances to: | |
Cost: | 18 |
HP: | 50 |
Movement: | 10 |
XP: | 90 |
Level: | 3 |
Alignment: | neutral |
ID | Big_Elephant_Bird |
Abilities: | skirmisher, ambush |
Attacks (damage - count)
Peck melee | 10 - 3 pierce | ||
kick melee | 15 - 3 impact |
Resistances
blade | 10% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | 0% | |||
cold | 50% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 40% | |
Deep Water | 5 | 30% | |
Flat | 1 | 40% | |
Forest | 1 | 50% | |
Frozen | 1 | 60% | |
Hills | 2 | 60% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 40% | |
Shallow Water | 3 | 30% | |
Swamp | 3 | 40% | |
Unwalkable | 100 | 0% | |
Village | 1 | 50% |