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Wesnoth Units database

Chieftain

(image)

A more experienced chieftain.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Information

Advances from: Young Chieftain
Advances to: Tanist
Cost: 27
HP: 45
Movement: 7
XP: 65
Level: 2
Alignment: neutral
IDChieftan
Abilities: leadership

Attacks (damage - count)

(image)dagger
melee
5 - 3
blade
(image)bow
ranged
7 - 4
pierce

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact0% (icon) fire0%
(icon) cold50% (icon) arcane20%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef240%
(icon) Deep Water530%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen160%
(icon) Hills260%
(icon) Mountains370%
(icon) Mushroom Grove250%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp250%
(icon) Unwalkable1000%
(icon) Village160%