Orcish Necromancer
Orcish Necromancers are those orcs who gain great power through the forbidden arts. Often found in the employ of liches, the sight of an orcish necromancer likely means they will have both orcs and undead at their command.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. During battle, this unit can drain life from victims to renew its own health. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
Information
Advances from: | |
Advances to: | |
Cost: | 50 |
HP: | 60 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Orcish_Necromancer |
Abilities: | leadership |
Attacks (damage - count)
Necro-Sword melee | 8 - 4 arcane | drains | |
chill tempest ranged | 11 - 5 cold | magical | |
shadow wave ranged | 10 - 5 arcane | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 20% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 3 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |