Quenoth Shaman

(image)

Like the elves of old, many Quenoth Elves seek to study the art of medicine and healing rather than hone their abilities in direct battle. Shamans are highly knowledgeable about the sparse plant-life scattered across the deserts and even possess some ability to bolster crop growth, an invaluable skill in a land with few resources. The capacity to foster flora in such an inhospitable environment is a sign of hope as well, a chance that nature might one day rise from its sandy grave and bloom again.

(portrait)

Information

Advances from: Quenoth Mystic
Advances to: Quenoth Druid
Cost: 35
HP: 37
Moves: 6
XP: 60
Level: 2
Alignment: lawful
Id: Quenoth Shaman
Abilities: cures, heals +8, tailwind, tailwind +1

Attacks (damage × count)

(image)staff(impact attack) epekto6 × 2(melee attack) suntukan
(image)sandstorm(impact attack) epekto6 × 2(ranged attack) ranged(daze)
(image)thorns(pierce attack) tusukin6 × 3(ranged attack) ranged(mahiwaga)

Resistances

(icon) espada0% (icon) tusukin0%
(icon) epekto0% (icon) apoy0%
(icon) malamig0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand160%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Oct 30 03:04:02 2024.