Steel Cybercore

(image)

When a Cybercone feels that it is threatened by a nearby enemy, it deploys into Core mode. The Core can, like the Steel Choriote, use a Battery Pulse to damage enemies and steal their energy. Its leadership trait is not affected by this change, though, making an attempt to destroy a Cybercone a dangerous proposition.

 

Information

Advances from: Steel Cybercone
Advances to:
Cost: 33
HP: 30
Moves: 6
XP: 35
Level: 1
Alignment: neutral
Id: Steelhive2 Cybercore
Abilities: broadcast

Attacks (damage × count)

(image)collide(impact attack) impact8 × 1(melee attack) melee(marksman)
(image)battery pulse(fire attack) fire10 × 1(ranged attack) ranged(recharges, defense)

Resistances

(icon) blade5% (icon) pierce0%
(icon) impact-10% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle180%
(icon) Cave140%
(icon) Coastal Reef140%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills140%
(icon) Mountains150%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable120%
(icon) Village160%
Last updated on Wed Oct 30 04:36:04 2024.