Bone Knight

(image)

Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the ground by unholy magic to spread fear and destruction.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.

 

Information

Advances from: Skeleton Rider
Advances to:
Cost: 35
HP: 48
Moves: 7
XP: 100
Ordo: 2
Pars: nocturnus
Id: Bone Knight
Abilities:

Attacks (damage × count)

(image)securis
comminus
8 × 3
lamina
(image)trample
comminus
7 × 2
impulsum
incurrit

Firmitas

(icon) lamina30% (icon) cuspis20%
(icon) impulsum10% (icon) igneum-20%
(icon) frigidum60% (icon) mysticum-100%

Terrain

TerrainMovement CostDefense
(icon) Aqua420%
(icon) Castellum140%
(icon) Caverna420%
(icon) Colles240%
(icon) Cotes330%
(icon) Fake Shroud0%
(icon) Fungus420%
(icon) Glaciale230%
(icon) Harena230%
(icon) Invium0%
(icon) Montes0%
(icon) Palus420%
(icon) Planum140%
(icon) Salum0%
(icon) Silva330%
(icon) Viculus140%
Last updated on Wed Mar 20 02:43:18 2024.