Mortifuga

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A lich is the physical embodiment of black magic’s first goal: the quest to achieve immortality. Though a great deal is sacrificed in the rebirth, in becoming a lich one cheats death of that which truly gives it terror. For it is the mind that is retained, and the spirit which follows, though the body may wither away.

It is not known, save perhaps by the inner circles of necromancy, whether life is prolonged indefinitely or simply extended. The fact that this question can be raised at all is a testament to the magnitude of what their order has achieved.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. During battle, this unit can drain life from victims to renew its own health. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit can move unseen in deep water, requiring no air from the surface.

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Information

Advances from: Veneficus
Advances to:
Cost: 50
HP: 60
Moves: 6
XP: 150
Ordo: 3
Pars: nocturnus
Id: Lich
Abilities: demergit

Attacks (damage × count)

(image)tactus
comminus
8 × 3
mysticum
exhaurit
(image)procella gelida
eminus
12 × 3
frigidum
magicus
(image)unda tenebrarum
eminus
9 × 3
mysticum
magicus

Firmitas

(icon) lamina10% (icon) cuspis30%
(icon) impulsum-10% (icon) igneum-20%
(icon) frigidum60% (icon) mysticum-40%

Terrain

TerrainMovement CostDefense
(icon) Aqua320%
(icon) Castellum160%
(icon) Caverna240%
(icon) Colles250%
(icon) Cotes230%
(icon) Fake Shroud0%
(icon) Fungus260%
(icon) Glaciale230%
(icon) Harena230%
(icon) Invium0%
(icon) Montes360%
(icon) Palus230%
(icon) Planum140%
(icon) Salum310%
(icon) Silva250%
(icon) Viculus160%
Last updated on Wed Mar 13 02:41:07 2024.