Dune Skirmisher

(image)

Those Rovers who are proficient at scouting are elevated into the ranks of the Skirmishers. Discarding their bow, Skirmishers focus on developing their swiftness of foot to allow them to flow in and out of combat. They are often used to harry the flanks of opposing forces, and it is said to be easier to catch the wind in your hand than to catch a Skirmisher.

Nota bene: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from: Dune Rover
Advances to: Dune Harrier
Cost: 35
HP: 46
Moves: 6
XP: 65
Ordo: 2
Pars: anceps
Id: Dune Skirmisher
Abilities: concursatorius

Attacks (damage × count)

(image)spatha
comminus
9 × 4
lamina

Firmitas

(icon) lamina10% (icon) cuspis10%
(icon) impulsum-10% (icon) igneum0%
(icon) frigidum0% (icon) mysticum20%

Terrain

TerrainMovement CostDefense
(icon) Aqua320%
(icon) Castellum160%
(icon) Caverna240%
(icon) Colles260%
(icon) Cotes230%
(icon) Fake Shroud0%
(icon) Fungus240%
(icon) Glaciale320%
(icon) Harena150%
(icon) Invium0%
(icon) Montes260%
(icon) Palus230%
(icon) Planum140%
(icon) Salum0%
(icon) Silva240%
(icon) Viculus160%
Last updated on Thu Oct 17 00:55:24 2019.