Sicarius / Sicaria

(image) (image)

The greatest of thieves are sometimes tasked to take far more than their victim’s belongings. Masters of knife-fighting and uncannily light on their feet, these menacing figures will employ any means to dispatch their victims, be it poisoned knives thrown from afar, or a dagger planted in the back. Deadly at night, assassins are less able fighting under the sun.

Nota bene: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

(portrait)
(portrait)

Information

Advances from: Furcifer
Advances to:
Cost: 44
HP: 51
Moves: 6
XP: 150
Ordo: 3
Pars: nocturnus
Id: Assassin
Abilities: concursatorius

Attacks (damage × count)

(image)sica
comminus
8 × 3
lamina
traicit
(image)cultri iaciendi
eminus
5 × 3
lamina
venenat

Firmitas

(icon) lamina-30% (icon) cuspis-20%
(icon) impulsum-20% (icon) igneum0%
(icon) frigidum0% (icon) mysticum20%

Terrain

TerrainMovement CostDefense
(icon) Aqua240%
(icon) Castellum170%
(icon) Caverna250%
(icon) Colles270%
(icon) Cotes250%
(icon) Fake Shroud0%
(icon) Fungus270%
(icon) Glaciale240%
(icon) Harena240%
(icon) Invium0%
(icon) Montes370%
(icon) Palus240%
(icon) Planum160%
(icon) Salum0%
(icon) Silva270%
(icon) Viculus170%
Last updated on Thu Oct 17 00:55:29 2019.