Bone Knight

(image)

Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the ground by unholy magic to spread fear and destruction.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.

 

Information

Advances from: Skeleton Rider
Advances to:
Cost: 35
HP: 48
Moves: 7
XP: 100
Level: 2
Alignment: chaotic
Id: Bone Knight
Abilities:

Attacks (damage × count)

(image)axe
melee
8 × 3
blade
(image)trample
melee
7 × 2
impact
charge

Resistances

(icon) blade30% (icon) pierce20%
(icon) impact10% (icon) fire-20%
(icon) cold60% (icon) arcane-100%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Thu Dec 5 00:37:13 2019.