Pumpkinman

(image)

A great evil that arises in the night of the ascension. As all spiritual beings almost invulnerable by normal weapons, but highly vulnerable to arcane.

Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit regenerates, which allows it to heal as though always stationed in a village.

(portrait)

Information

Advances from:
Advances to:
Cost: 60
HP: 80
Moves: 4
XP: 150
Level: 3
Alignment: neutral
Id: Pumpkinman
Abilities: ambush, regenerates

Attacks (damage × count)

(image)crush
melee
25 × 2
impact
(image)souldrain
ranged
25 × 2
arcane
drains

Resistances

(icon) blade90% (icon) pierce90%
(icon) impact90% (icon) fire-50%
(icon) cold0% (icon) arcane-100%

Terrain

TerrainMovement CostDefense
(icon) Castle120%
(icon) Cave320%
(icon) Coastal Reef220%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest140%
(icon) Frozen220%
(icon) Fungus230%
(icon) Hills230%
(icon) Mountains330%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village120%
Last updated on Wed Mar 20 03:30:13 2024.