Master Assassin / Assassin

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The greatest of assassins are hired to kill certain individuals for a salary one could hire an entire army for. Not much is known about these specialists, only that they always strike fast and disappear after that.

Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

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Information

Advances from:
Advances to:
Cost: 200
HP: 200
Moves: 10
XP: 150
Level: 5
Alignment: chaotic
Id: Master Assassin
Abilities: skirmisher, invisible

Attacks (damage × count)

(image)dagger
melee
10 × 3
blade
backstab
heavywound
hitandrun
(image)knife
ranged
10 × 3
blade
venom
hitandrun
marksman

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact30% (icon) fire30%
(icon) cold30% (icon) arcane-100%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 03:30:14 2024.