Goblin Catcher

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A nimble rider that can hunt down almost any enemy and retreat after the attack. Only the fastest of wolves and the cunnest of goblin riders are used for this kind of attack, and that is also the drawback of these unit. When reaching the enemies the wolves wolves are way to exhausted to be used for a melee attack and have a weaker constitution than other breeds. Nevertheless, this is an devasting unit in the hands of a skilled orc commander.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

(portrait)

Information

Advances from:
Advances to:
Cost: 40
HP: 30
Moves: 15
XP: 100
Level: 2
Alignment: chaotic
Id: Goblin Catcher
Abilities:

Attacks (damage × count)

(image)net
ranged
10 × 2
impact
slows
entangle
hitandrun

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:30:13 2024.