Earthelemental

(image)

Elementals can be summoned by a powerful magician. They have different abilities and are vulnerable according to their elemental nature. Did you ever attacked a rock with your bare fist? Now imagine that this rock is about 3 meters tall and moves with constant speed towards your position. Earthelementals can withstand more hits than any other elemental. There ability to regenerate and to withstand almost all physical attacks is remarkable and make them perfect blockers. However as they are slow they don't have a ranged attack, therefore they are able to poison the enemies with the wrath of mother nature, which forces attackers to retreat.

 

Information

Advances from:
Advances to:
Cost: 62
HP: 100
Moves: 8
XP: 800
Level: 3
Alignment: neutral
Id: Earthelemental
Abilities: regenerates

Attacks (damage × count)

(image)earthfist
melee
10 × 3
impact
poison

Resistances

(icon) blade60% (icon) pierce60%
(icon) impact80% (icon) fire120%
(icon) cold120% (icon) arcane120%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:30:13 2024.