Wolf
Full grown wolves are rather swift, and accurate with their jaws.
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Information
Advances from: | Wolf Cub |
Advances to: | Dire Wolf |
Cost: | 17 |
HP: | 32 |
Movement: | 8 |
XP: | 32 |
Level: | 1 |
Alignment: | neutral |
ID | EOM_Wolf |
Abilities: |
Attacks (damage - count)
bite melee | 6 - 3 blade | marksman |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | -10% | |||
cold | 20% | arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 20% | |
Deep Water | 5 | 20% | |
Flat | 1 | 40% | |
Forest | 1 | 60% | |
Frozen | 2 | 40% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | 99 | 20% | |
Village | 1 | 50% |