Wolf
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Full grown wolves are rather swift, and accurate with their jaws.
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Information
Advances from: | Wolf Cub |
Advances to: | Dire Wolf |
Cost: | 17 |
HP: | 32 |
Movement: | 8 |
XP: | 32 |
Level: | 1 |
Alignment: | neutral |
ID | EOM_Wolf |
Abilities: |
Attacks (damage - count)
![]() | bite melee | 6 - 3 blade | marksman |
Resistances
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blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | -10% | |
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cold | 20% | ![]() |
arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 50% |
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Cave | 2 | 50% |
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Coastal Reef | 2 | 20% |
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Deep Water | 5 | 20% |
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Flat | 1 | 40% |
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Forest | 1 | 60% |
![]() |
Frozen | 2 | 40% |
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Hills | 1 | 50% |
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Mountains | 2 | 60% |
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Mushroom Grove | 2 | 50% |
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Sand | 2 | 30% |
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Shallow Water | 2 | 20% |
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Swamp | 2 | 30% |
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Unwalkable | 99 | 20% |
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Village | 1 | 50% |