Fire Elemental
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Fire spirits tend to inhabit rocks to give them form to fight in. This form gives them decent power, and toughness.
Special Notes: Whenever this unit is in desert-like area, it will regenerate 3 HP per turn.
Information
Advances from: | |
Advances to: | Living Furnace Fire Wisp |
Cost: | 16 |
HP: | 37 |
Movement: | 5 |
XP: | 34 |
Level: | 1 |
Alignment: | neutral |
ID | EOM_Fire |
Abilities: | deserthome |
Attacks (damage - count)
![]() | fire claws melee | 6 - 3 fire |
Resistances
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blade | 20% | ![]() |
pierce | 20% | |
---|---|---|---|---|---|---|
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impact | 20% | ![]() |
fire | 50% | |
![]() |
cold | -30% | ![]() |
arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 50% |
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Cave | 1 | 40% |
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Coastal Reef | 5 | 10% |
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Deep Water | 99 | 10% |
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Flat | 1 | 40% |
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Forest | 2 | 40% |
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Frozen | 4 | 10% |
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Hills | 1 | 50% |
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Mountains | 2 | 50% |
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Mushroom Grove | 2 | 40% |
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Sand | 1 | 50% |
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Shallow Water | 5 | 10% |
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Swamp | 4 | 20% |
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Unwalkable | 50 | 20% |
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Village | 1 | 50% |