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Wesnoth Units database

Rabid Wolf

(image)

Some warrior wolves prefer to become more like wolves rather than choose to take the name of warg. They never learn how to use weapons, but instead adapt a style using their whole body, and move on all fours.

Information

Advances from: Warrior Wolf
Advances to:
Cost: 34
HP: 48
Movement: 7
XP: 100
Level: 2
Alignment: chaotic
IDEOM_Rabid_Wolf
Abilities:

Attacks (damage - count)

(image)fangs
melee
10 - 3
pierce
(image)claws
melee
16 - 2
blade
(image)tackle
melee
9 - 3
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold20% (icon) arcane10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave250%
(icon) Coastal Reef220%
(icon) Deep Water520%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen240%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable9920%
(icon) Village150%