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Wesnoth Units database

Nailers

(image)

All craftsmen know that if they leave their tools lying about they will get lost, though few know why. Though small devlings have a knack for doing lots of damage with simple tools.

Information

Advances from:
Advances to: Spikers
Cost: 10
HP: 25
Movement: 5
XP: 32
Level: 1
Alignment: chaotic
IDEOM_Nailers
Abilities:

Attacks (damage - count)

(image)nail 'em
melee
15 - 1
pierce
(image)club 'em
melee
6 - 2
impact

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact-10% (icon) fire0%
(icon) cold-10% (icon) arcane-20%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water9920%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove160%
(icon) Sand150%
(icon) Shallow Water330%
(icon) Swamp240%
(icon) Unwalkable9920%
(icon) Village160%