Nailers
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All craftsmen know that if they leave their tools lying about they will get lost, though few know why. Though small devlings have a knack for doing lots of damage with simple tools.
Information
Advances from: | |
Advances to: | Spikers |
Cost: | 10 |
HP: | 25 |
Movement: | 5 |
XP: | 32 |
Level: | 1 |
Alignment: | chaotic |
ID | EOM_Nailers |
Abilities: |
Attacks (damage - count)
![]() | nail 'em melee | 15 - 1 pierce | |
![]() | club 'em melee | 6 - 2 impact |
Resistances
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blade | 0% | ![]() |
pierce | 20% | |
---|---|---|---|---|---|---|
![]() |
impact | -10% | ![]() |
fire | 0% | |
![]() |
cold | -10% | ![]() |
arcane | -20% |
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Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
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Cave | 1 | 50% |
![]() |
Coastal Reef | 2 | 40% |
![]() |
Deep Water | 99 | 20% |
![]() |
Flat | 1 | 50% |
![]() |
Forest | 2 | 60% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
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Mushroom Grove | 1 | 60% |
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Sand | 1 | 50% |
![]() |
Shallow Water | 3 | 30% |
![]() |
Swamp | 2 | 40% |
![]() |
Unwalkable | 99 | 20% |
![]() |
Village | 1 | 60% |