Ice Shell
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The more powerful the water spirit gets, the more powerfull it's aura of cold, and the stronger an icey body it can make.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | Ice Crab |
Advances to: | |
Cost: | 35 |
HP: | 55 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | EOM_Ice_Shell |
Abilities: |
Attacks (damage - count)
![]() | icicle melee | 10 - 3 pierce | |
![]() | cold aura ranged | 5 - 3 cold | slows |
Resistances
![]() |
blade | 20% | ![]() |
pierce | 10% | |
---|---|---|---|---|---|---|
![]() |
impact | -20% | ![]() |
fire | -50% | |
![]() |
cold | 90% | ![]() |
arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | 3 | 40% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 1 | 60% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 2 | 50% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | 99 | 20% |
![]() |
Village | 1 | 60% |