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Wesnoth Units database

Reaver

(image)

While Couriers in peacetime are rarely of a martial bent, war brings out hidden abilities in everyone, and some have recently chosen to bring back a covenant long lost: the order of the Reavers. Used for the heaviest assaults and sieges in ancient wars, they exchange their lightweight stones for great iron blades, crushing any who stand in the path of the Windsong.

Special Notes: The steadiness of this unit reduces damage from some attacks, but only while attacking. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

Information

Advances from: Courier
Advances to: Dreadnought
Cost: 34
HP: 48
Movement: 6
XP: 80
Level: 2
Alignment: neutral
IDEOM_Reaver
Abilities: dauntless

Attacks (damage - count)

(image)crush
melee
9 - 3
impact
(image)bow
ranged
4 - 4
pierce
marksman

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact10% (icon) fire10%
(icon) cold-10% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave420%
(icon) Coastal Reef140%
(icon) Deep Water140%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen140%
(icon) Hills240%
(icon) Mountains430%
(icon) Mushroom Grove430%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp230%
(icon) Unwalkable220%
(icon) Village140%