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Wesnoth Units database

Scout

(image)

Whites not strong enough to be used as warriors are frequently marathon trained to act as scouts and messengers. Most of them practice with hatchets so that they can contribute something to a fight without beings stuck in the melee.

Information

Advances from:
Advances to: Raider
Cost: 15
HP: 30
Movement: 8
XP: 40
Level: 1
Alignment: neutral
IDEFM_WhiteScout
Abilities:

Attacks (damage - count)

(image)axe
melee
4 - 2
blade
(image)hatchet
ranged
6 - 2
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave230%
(icon) Coastal Reef220%
(icon) Deep Water9920%
(icon) Flat130%
(icon) Forest250%
(icon) Frozen220%
(icon) Hills250%
(icon) Mountains250%
(icon) Mushroom Grove230%
(icon) Sand220%
(icon) Shallow Water320%
(icon) Swamp220%
(icon) Unwalkable9920%
(icon) Village140%