Scout
Whites not strong enough to be used as warriors are frequently marathon trained to act as scouts and messengers. Most of them practice with hatchets so that they can contribute something to a fight without beings stuck in the melee.
Information
Advances from: | |
Advances to: | Raider |
Cost: | 15 |
HP: | 30 |
Movement: | 8 |
XP: | 40 |
Level: | 1 |
Alignment: | neutral |
ID | EFM_WhiteScout |
Abilities: |
Attacks (damage - count)
axe melee | 4 - 2 blade | ||
hatchet ranged | 6 - 2 blade |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 10% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 2 | 30% | |
Coastal Reef | 2 | 20% | |
Deep Water | 99 | 20% | |
Flat | 1 | 30% | |
Forest | 2 | 50% | |
Frozen | 2 | 20% | |
Hills | 2 | 50% | |
Mountains | 2 | 50% | |
Mushroom Grove | 2 | 30% | |
Sand | 2 | 20% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 20% | |
Unwalkable | 99 | 20% | |
Village | 1 | 40% |