Mediator
Given time and practice a channeler can also draw heat from the ground and transfer it to a person he touches. It is equally devastating but for very different reasons.
Information
Advances from: | Channeler |
Advances to: | Conduit |
Cost: | 34 |
HP: | 40 |
Movement: | 5 |
XP: | 100 |
Level: | 2 |
Alignment: | neutral |
ID | EFM_Mediator |
Abilities: |
Attacks (damage - count)
touch melee | 8 - 4 cold | magical | |
touch melee | 11 - 3 fire | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 40% | |||
cold | 40% | arcane | 40% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 30% | |
Deep Water | 99 | 20% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 40% | |
Hills | 1 | 50% | |
Mountains | 2 | 70% | |
Mushroom Grove | 2 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 40% | |
Unwalkable | 99 | 20% | |
Village | 1 | 60% |