Sultan
Sultan is one of the two terms commonly used for the ruler of an entire city. It is generally considered to be less militant, to be used for a ruler who inherited or achieved power through other peaceful means. It is worth noting however, that although the means of inheriting are called 'peaceful' they frequently come at the cost of the 'untimely demise' of many other potential inheritors. It is also worth noting, that the mind that can scheme its way into control of a city is frequently good at military tactics as well.
Information
Advances from: | Vizier |
Advances to: | |
Cost: | 46 |
HP: | 62 |
Movement: | 5 |
XP: | 100 |
Level: | 3 |
Alignment: | lawful |
ID | EFM_Sultan |
Abilities: | leadership |
Attacks (damage - count)
scimitar melee | 8 - 4 blade | ||
stiletto melee | 10 - 3 pierce | backstab |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 10% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | 99 | 20% | |
Flat | 1 | 40% | |
Forest | 2 | 40% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 40% | |
Sand | 1 | 50% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | 99 | 20% | |
Village | 1 | 60% |