Turtle
The defensive capabilities of the boatmen have led to the nickname 'turtle' which the more experienced ones take to with pride.
Information
Advances from: | Boatsman |
Advances to: | Snapper |
Cost: | 26 |
HP: | 50 |
Movement: | 6 |
XP: | 78 |
Level: | 2 |
Alignment: | neutral |
ID | EFM_Turtle |
Abilities: | steadfast |
Attacks (damage - count)
paddle melee | 6 - 4 impact |
Resistances
blade | 10% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | -10% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 30% | |
Coastal Reef | 2 | 60% | |
Deep Water | 1 | 40% | |
Flat | 2 | 40% | |
Forest | 3 | 50% | |
Frozen | 3 | 20% | |
Hills | 3 | 50% | |
Mountains | 4 | 60% | |
Mushroom Grove | 3 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 99 | 20% | |
Village | 1 | 50% |