Spy

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Spies are responsible for covert operations, intelligence gathering and counter-terrorism. They also protect communities. Unlike terrorism, they strictly avoid targeting innocent bystanders. They use bolas to catch terrorists and insurgents.

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Information

Advances from: Operative
Advances to: Agent
Cost: 22
HP: 46
Moves: 5
XP: 42
Level: 2
Alignment: neutral
Id: HALEL_spy
Abilities: Spyambush, skirmisher

Attacks (damage × count)

(image)Meteor sword(arcane attack) arcane3 × 3(melee attack) melee
(image)Bolas(impact attack) impact3 × 5(ranged attack) ranged(slows)

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-10% (icon) fire-30%
(icon) cold-30% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef250%
(icon) Deep Water240%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest160%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Dec 18 04:42:39 2024.