Seal

(image)

The original unit is from Imperial Era (Ageless Era). It's coding and art were done by Turin and Various others. Changes by Heindal to adapt it in his own campaigns.

Being rather peaceful creatures,seals have learned to defend against attacks and raids of humans, who hunt these beautiful creatures for their flesh or fur.

 

Information

Advances from:
Advances to: Bigger Seal
Cost: 13
HP: 28
Moves: 7
XP: 18
Level: 1
Alignment: neutral
Id: Seal
Abilities:

Attacks (damage × count)

(image)bite(blade attack) blade5 × 3(melee attack) melee

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle250%
(icon) Cave240%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest340%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains540%
(icon) Sand140%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Dec 18 02:56:56 2024.