Solar Guardian

(image)

Sun followers with enough skill and talent become true Solar Guardians. Their connection to the sun is quite stronger than that of sun followers, strengthening the effects of solar regeneration, and spell damage negation. They also learned how to create tiny fusions near their foes, which are quite harmful for their size. They are usually assigned to protecting very important Kharosian shrines.

 

Information

Advances from: Sun Follower
Advances to: Kirios
Cost: 59
HP: 68
Moves: 5
XP: 193
Level: 3
Alignment: lawful
Id: EoMa_Solar_Guardian_rpg
Abilities: solar regeneration +3/+5, regenerate

Attacks (damage × count)

(image)spear(pierce attack) pierce10 × 3(melee attack) melee(first strike)
(image)fusion(fire attack) fire8 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact10% (icon) fire30%
(icon) cold30% (icon) arcane50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 20 03:29:04 2024.