Lost Soul

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When someone dies, his or her soul returns to the Land of the Dead; once there, it will plunge into the Wailing River and be renewed for its next incarnation. However, for such thing to happen, the soul must be at peace; but in a world of war and conflict, there are many who go to the world of the dead with their souls taken by strong feelings, such as anger or regretfulness. Such souls avoid the Wailing River, and begin to roam the realm of Death in a vain search for a way back to the Living World. Unlike ghosts - which are spirits bound and reshaped by dark magic - these lost souls are made of pure soul essence; albeit not as strong as the Necromancers' creations, they could pose great danger to any living soul that dares to enter their world.

 

Information

Advances from:
Advances to:
Cost: 100
HP: 60
Moves: 6
XP: 200
Level: 4
Alignment: chaotic
Id: Soul_Assix
Abilities: soul regeneration

Attacks (damage × count)

(image)ghostly touch(arcane attack) arcane13 × 2(melee attack) melee(drains)
(image)death wave(arcane attack) arcane11 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire40%
(icon) cold70% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable50%
(icon) Village150%
Last updated on Wed Mar 5 03:04:23 2025.