88mm Anti-Tank Gun

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88mm AT Gun. A defensive counter for Medium and Heavy tanks.


Special Notes:In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.The swarming attacks of this unit become less deadly whenever its members are wounded.If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: 88mm Anti-Tank Gun (Towed), 88mm Anti-Tank Gun (Towed)
Advances to: 88mm Anti-Tank Gun Veteran
Cost: 177
HP: 60
Moves: 1
XP: 120
Level: 4
Alignment: lawful
Id: 88mm_ATG
Abilities: ambush, concealment

Attacks (damage × count)

(image)88mm AP Round(Cannon attack) Cannon1840 × 1(far attack) far(swarm, backstab, first strike)
(image)88mm HE Round(Flak attack) Flak120 × 3(above attack) above(swarm, backstab)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest150%
(icon) Frozen120%
(icon) Fungus150%
(icon) Hills130%
(icon) Mountains130%
(icon) Sand120%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable20%
(icon) Village150%
Last updated on Thu Nov 21 02:44:09 2024.