75mm AA/AT Elite

(image)

75mm M88 AT/AA Gun. A defensive counter for Medium and Heavy tanks.


Special Notes:In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: 75mm AA/AT Veteran, 75mm AA/AT Elite
Advances to: 75mm AA/AT Elite
Cost: 108
HP: 60
Moves: 1
XP: 270
Level: 4
Alignment: chaotic
Id: 75mm_M88_Elite
Abilities: ambush, concealment

Attacks (damage × count)

(image)75mm AP Round(Cannon attack) Cannon1095 × 4(far attack) far(backstab, slows, first strike)
(image)75mm HE Round(Flak attack) Flak60 × 16(close attack) close(swarm, backstab)
(image)75mm HE Round(Flak attack) Flak60 × 8(medium attack) medium(swarm, backstab)
(image)75mm HE Round(Flak attack) Flak60 × 4(far attack) far(swarm, backstab)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest150%
(icon) Frozen120%
(icon) Fungus150%
(icon) Hills130%
(icon) Mountains130%
(icon) Sand120%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable20%
(icon) Village150%
Last updated on Thu Apr 25 02:51:39 2024.