Tribesman

(image)

This unit is from the Forgotten Legends.

Civilians are oftenly hired by Natives in times of war, numbers combined of some basic training usually works well... and solves overpopulation problems... reason why natives start wars almost everytime.

Fallen souls of citizens will be spamming spiritual channels for the most newcomer shamans and druids... better play good for the sake of these poor beings named Shamans and Druids !!!

 

Information

Advances from:
Advances to: Clasher, Shaman, Prowler, Acrobat
Cost: 8
HP: 21
Moves: 5
XP: 25
Level: 0
Alignment: chaotic
Id: AE_FL_natives_Tribesman
Abilities:

Attacks (damage × count)

(image)fist(impact attack) impact5 × 2(melee attack) melee

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Oct 31 03:57:19 2024.