House Guard

(image)

This unit is from the Era of Four Moons. Its coding was done by Velensk and art by L. Shelby.

The most trusted and respected of the regimenteers are assigned to guard the houses of the merchant lords from the frequent assassination attempts. Even though these soldiers have fought for their lords time and time again, the merchant lords always make sure that these guards are very well paid in an effort to prevent bribery.

 

Information

Advances from: Retainer
Advances to:
Cost: 52
HP: 70
Moves: 5
XP: 120
Level: 3
Alignment: neutral
Id: AE_efm_seastates_House_Guard
Abilities:

Attacks (damage × count)

(image)axe(blade attack) blade15 × 3(melee attack) melee

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand130%
(icon) Shallow Water330%
(icon) Swamp240%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Thu Dec 12 03:52:29 2024.