Chasseur

(image)

This unit is from Feudal Era. Its coding and art were done by Turin and Various others.

The High Elves pride themselves on the skill of their archers, and while other menn may deride them as arrogant, they would still admit that High Elven archers posess incredible skill. The veterans, known as chasseurs, constitute a formidable force; their prowess is gained through years upon years of fighting and training. No human, orc or dwarf can equal the power and rapidity of their shooting.

 

Information

Advances from: Archer
Advances to: Tireur d'Elite
Cost: 30
HP: 41
Moves: 6
XP: 68
Level: 2
Alignment: neutral
Id: AE_feu_high_elves_Chasseur
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade6 × 3(melee attack) melee
(image)bow(pierce attack) pierce8 × 4(ranged attack) ranged(aimed)

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable10%
(icon) Village160%
Last updated on Thu Nov 28 03:56:51 2024.