Guru of Magic

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

The title of Guru is only granted to the Sky Kingdom's brightest minds, whose knowledge of the world's secrets is rivalled by few. They rarely engage in combat, but they are known to be fairly eccentric when doing so, crushing their foes with large chunks of rock summoned above their heads.

(portrait)

Information

Advances from: Master Mage
Advances to:
Cost: 100
HP: 60
Moves: 5
XP: 225
Level: 4
Alignment: neutral
Id: AE_mag_Guru
Abilities: summon, leadership, regenerates +8

Attacks (damage × count)

(image)mystic touch(secret attack) secret9 × 2(melee attack) melee(anti-shield, magical)
(image)um strike(secret attack) secret20 × 2(ranged attack) ranged(anti-shield, magical)
(image)landmass(impact attack) impact12 × 4(ranged attack) ranged(area effect, magical)

Resistances

(icon) blade40% (icon) pierce40%
(icon) impact40% (icon) fire30%
(icon) cold30% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village160%
Last updated on Thu Oct 31 03:55:55 2024.