Guardian

(image)

Rather than protecting forts or fortresses, guardians protect important people outside their homes. Guardians are fast, and quick to act so they can save, or protect their master from any harm. They do so by using shock waves, which cause enemies muscles to stiffen, immobilizing them temporarily, allowing for a chance to attack.

 

Information

Advances from: Watchguard
Advances to:
Cost: 37
HP: 25
Moves: 5
XP: 43
Level: 2
Alignment: neutral
Id: ci Guardian
Abilities:

Attacks (damage × count)

(image)Shocker(arcane attack) arcane6 × 4(melee attack) melee(slows)
(image)Plasmatic Shockgun(arcane attack) arcane9 × 3(ranged attack) ranged(slows)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire10%
(icon) cold10% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle180%
(icon) Cave230%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen230%
(icon) Fungus130%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand130%
(icon) Shallow Water340%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Thu May 2 03:47:18 2024.