Archoroniavon

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Archoroniavons are honorary Archionials who have honed their skills of silence and positioning, and their main mastery is in the ability to determine when the camp has begun to relax, and when they need to relocate or lie low. Using this most Archoroniavons report camps as sufficiently demoralized and ready to be taken almost 5 times quicker than the majority of Archionials. In the rare cases that an encampment is too hard to crack, they are chosen to lead Archionial groups to settle into their own vantage spots, and effectively coordinate with Line Splitters to essentially terrorize the camp.

 

Information

Advances from: Archoronials
Advances to:
Cost: 42
HP: 27
Moves: 7
XP: 100
Level: 3
Alignment: neutral
Id: dl Archoroniavon
Abilities: ambush

Attacks (damage × count)

(image)Stun Laser Rifle(fire attack) fire7 × 4(ranged attack) ranged(slows)
(image)Silenced Lead Rifle(pierce attack) pierce22 × 2(ranged attack) ranged
(image)Smoke Bomb(cold attack) cold5 × 2(ranged attack) ranged(slows)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave260%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest150%
(icon) Frozen130%
(icon) Fungus350%
(icon) Hills250%
(icon) Mountains250%
(icon) Sand230%
(icon) Shallow Water250%
(icon) Swamp350%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Thu Dec 12 03:25:46 2024.