Quenoth Shaman

(image)

Like the elves of old, many Quenoth elves seek to study the art of medicine and healing rather than hone their abilities in direct battle. Shamans are highly knowledgeable about the sparse plant-life scattered across the deserts and even possess some ability to bolster crop growth, an invaluable skill in a land with few resources. The capacity to foster flora in such an inhospitable environment is a sign of hope as well, a chance that nature might one day rise from its sandy grave and bloom again.

Special Notes: This unit is capable of healing those around it, slowing dehydration, and curing them of poison. This unit can daze its enemies, reducing their accuracy and defense until they end a turn. This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)

Information

Advances from: Quenoth Mystic
Advances to: Quenoth Druid
Cost: 34
HP: 36
Moves: 5
XP: 70
Level: 2
𐑩𐑤𐑲𐑯𐑥𐑩𐑯𐑑: 𐑯𐑵𐑑𐑮𐑩𐑤
Id: Quenoth Shaman
Abilities: 𐑒𐑘𐑫𐑮𐑟, 𐑣𐑰𐑤𐑟 +8

Attacks (damage × count)

(image)𐑕𐑑𐑭𐑓
𐑥𐑱𐑤𐑱
5 × 2
𐑦𐑥𐑐𐑨𐑒𐑑
(image)sand
𐑮𐑱𐑯𐑡𐑛
6 × 2
𐑦𐑥𐑐𐑨𐑒𐑑
daze
(image)𐑔𐑹𐑯𐑟
𐑮𐑱𐑯𐑡𐑛
6 × 3
𐑐𐑽𐑕
𐑥𐑨𐑡𐑦𐑒𐑩𐑤

𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟

(icon) 𐑚𐑤𐑱𐑛0% (icon) 𐑐𐑽𐑕0%
(icon) 𐑦𐑥𐑐𐑨𐑒𐑑0% (icon) 𐑓𐑲𐑼0%
(icon) 𐑒𐑴𐑤𐑛0% (icon) 𐑸𐑒𐑱𐑯-10%

Terrain

TerrainMovement CostDefense
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Fungus250%
(icon) 𐑒𐑨𐑕𐑩𐑤160%
(icon) 𐑒𐑱𐑝230%
(icon) 𐑒𐑴𐑕𐑑𐑩𐑤 𐑮𐑰𐑓230%
(icon) 𐑓𐑤𐑨𐑑140%
(icon) 𐑓𐑮𐑴𐑟𐑩𐑯330%
(icon) 𐑓𐑹𐑦𐑕𐑑250%
(icon) 𐑕𐑢𐑭𐑥𐑐230%
(icon) 𐑕𐑭𐑯𐑛160%
(icon) 𐑖𐑨𐑤𐑴 𐑢𐑷𐑑𐑼320%
(icon) 𐑝𐑦𐑤𐑦𐑡160%
(icon) 𐑣𐑦𐑤𐑟250%
(icon) 𐑥𐑬𐑯𐑑𐑩𐑯𐑟360%
(icon) 𐑳𐑯𐑢𐑷𐑒𐑩𐑚𐑤0%
Last updated on Wed Mar 20 02:45:11 2024.