Dune Apothecary

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Some men excel at medicine the way others do at strength of arms, and the Apothecaries are those whose knowledge is without peer outside of the Dunefolk. Their remedies can not only heal wounds but remove infection and poison as well, often to the disbelief of the injured. Hardened by years of travels, many are able to treat themselves.

Special Notes: This unit is capable of healing those around it, and curing them of poison. This unit regenerates, which allows it to heal as though always stationed in a village.

(portrait)

Information

Advances from: Dune Herbalist
Advances to:
Cost: 33
HP: 39
Moves: 5
XP: 100
Level: 2
饜懇饜懁饜懖饜懐饜懃饜懇饜懐饜憫: liminal
Id: Dune Apothecary
Abilities: 饜憭饜憳饜懌饜懏饜憻, 饜懀饜懓饜懁饜憻 +8, 饜懏饜懓饜憽饜懅饜懐饜懟饜懕饜憫饜憰

Attacks (damage × count)

(image)饜懃饜懕饜憰
饜懃饜懕饜懁饜懕
9 × 3
饜懄饜懃饜憪饜懆饜憭饜憫

饜懏饜懄饜憻饜懄饜憰饜憫饜懇饜懐饜憰饜懇饜憻

(icon) 饜憵饜懁饜懕饜憶10% (icon) 饜憪饜懡饜憰0%
(icon) 饜懄饜懃饜憪饜懆饜憭饜憫-10% (icon) 饜憮饜懖饜懠0%
(icon) 饜憭饜懘饜懁饜憶0% (icon) 饜懜饜憭饜懕饜懐20%

Terrain

TerrainMovement CostDefense
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Fungus240%
(icon) 饜憭饜懆饜憰饜懇饜懁160%
(icon) 饜憭饜懕饜憹240%
(icon) 饜憭饜懘饜憰饜憫饜懇饜懁 饜懏饜懓饜憮230%
(icon) 饜憮饜懁饜懆饜憫140%
(icon) 饜憮饜懏饜懘饜憻饜懇饜懐320%
(icon) 饜憮饜懝饜懄饜憰饜憫240%
(icon) 饜憰饜憿饜懎饜懃饜憪230%
(icon) 饜憰饜懎饜懐饜憶150%
(icon) 饜憱饜懆饜懁饜懘 饜憿饜懛饜憫饜懠320%
(icon) 饜憹饜懄饜懁饜懄饜憽160%
(icon) 饜懀饜懄饜懁饜憻260%
(icon) 饜懃饜懍饜懐饜憫饜懇饜懐饜憻260%
(icon) 饜懗饜懐饜憿饜懛饜憭饜懇饜憵饜懁0%
Last updated on Wed Nov 29 02:37:21 2023.