Skald Maniac

(image)

The poison of the Skalds sometimes affects their mind in a nasty way. Those skalds have a high concentration of it are driven insane from the pain. Those skalds are called maniacs by their kind because they enter battle with a frenzy unmatched by any other, wrestling their opponent to the ground and then ripping him to pieces with bite and claw.

Special Notes: Maniacs have an attack of each kind. Don't forget to use the most appropriate.
Bite attacks are poisonous. Wrestle attacks slow the opponent down and Claw attacks are the most powerful.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from: Skald
Advances to:
Cost: 35
HP: 50
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: Skald Maniac
Abilities:

Attacks (damage × count)

(image)wrestle
melee
9 × 2
impact
slows
(image)poisonous bite
melee
16 × 1
pierce
poison
(image)claws
melee
8 × 3
blade

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills140%
(icon) Mountains240%
(icon) Sand160%
(icon) Shallow Water330%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:01:21 2024.