Bloodborn Chieftain

(image)

When Bloodborns have proved themselves in battle the tribe will give them one last test; They must hunt down the old chief and kill him bare-handed as a sign of prowess. If they make it out alive, they become the tribe's new chief. Tribes led by bloodborn are always the most powerful and influential.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from: Bloodborn
Advances to: The Blood Chosen
Cost: 140
HP: 40
Moves: 7
XP: 90
Level: 2
Alignment: chaotic
Id: Bloodborn Chieftain
Abilities: leadership

Attacks (damage × count)

(image)pole-axe
melee
8 × 4
blade
(image)poison bite
melee
13 × 1
pierce
poison

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:01:21 2024.